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Breathdown is a psychological horror game where you control a diver exploring a submerged mall complex. Try to navigate the different areas of the building before your oxygen runs out, avoiding obstacles as you swim. From time to time, you may even encounter a friendly character, lost in this place, just like you. Remember, breathe.

This project is a submission for Global Jam 2025. The theme for the jam was 'Bubble'.

We included several diversifiers from the list facilitated by GGC (https://globalgamejam.org/news/global-game-jam-2025-diversifiers-are-here) as additional constraints:

  • Y2K: It has been 25 years since the start of this new millennium. Celebrate it by implementing any early 2000s / late 90s aesthetics such as Y2K Futurism, Frutiger Aero, Metalheart, etc.
  • Soundscape: Create an immersive atmosphere through use of ambient sounds rather than music.
  • Melodic: Your music has a single melody which evolves as the game progresses.
  • In a liminal space: The game is set in some kind of eerie empty space, like an abandoned mall or a vacant hotel.
  • Time is a flat circle: The ending of your game seamlessly merges back to its beginning in a loop.
  • Strange as folk: Your game has a folk horror theme.

Credits

Sergio Rus - Game and UI Design & Narrative (https://giruza.itch.io/ )

Yamila Wehbe - Lead Pixel Art (https://aquaxtic.itch.io/)

José Antonio Medina - Programming & Production (https://darkrimxtrike.itch.io/)

David Lugo-Viña - Programming

Carlos Martínez - Programming (https://cmartinezgom.itch.io/)

Francisco Fernández - Programming (https://franchocratico.itch.io/)

Javier de la Morena - Music & Sound Design (https://monkwolf-sounds.itch.io/)

Nerea Herreros - Music & Sound Design (https://nereah-music.itch.io/)

Updated 3 days ago
Published 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorsGiruza, Yamila Wehbe, Monkwolf Sounds, DarkrimXtrike, cmartinezgom, Franchocratico, Nerea Herreros
GenreAdventure
Made withUnity
Tags2D, Folklore, Liminal space, Mystery, Pixel Art, Psychological Horror, Retro
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityHigh-contrast, One button

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